Showing posts with label Gameplay. Show all posts
Showing posts with label Gameplay. Show all posts
Friday, December 23, 2011
Sims 3 possibilities
This morning I had half a mind to create a Sims family based on my own after reading this post on The Sims 3 forum. In the past I've always given my "me" Sim a Painting-related Lifetime Wish, even though I'm not the most Artistic person in real life. The Artistic trait has always been a standard trait for every single Sim I've created. Early on, my Sim's Lifetime Wish was to be a Celebrated 5-Star Chef. So do I make my Sim a martial artist, artist, nectar-maker or photographer?
Wednesday, December 08, 2010
Golden Sun Dark Dawn
I got Golden Sun last Friday and already I've beaten (what I assumed to be) a pretty major boss. (I won't go into too much detail because my boyfriend has been for years for the new Golden Sun game to come out and doesn't want any spoilers) Naturally I couldn't wait for the day to be over so I could start on the game. Unlike other DS games I've played, I've only used walkthroughs when I was good and stuck, like I am now. The walkthrough I'm using at the moment is one from IGN.
So far, the game is ok. The battle style is very similar to that of Dragon Quest IX. Some things I like about Dark Dawn:
All in all, good game.
So far, the game is ok. The battle style is very similar to that of Dragon Quest IX. Some things I like about Dark Dawn:
- Characters' item bags have a higher limit than DQ9. This is also a bad thing, as anyone who is currently playing the game will find out.
- There are no designated save points. The game menu has already taken care of it.
- Psynergy Points only require the use of restore potions in emergencies.
- The integration of puzzles into the storyline.
All in all, good game.
Cateogries:
Gameplay,
Golden Sun,
Review
Saturday, July 31, 2010
How hard can it be to keep your Sim happy?
Apparently Sims need nice shiny things to keep their happy levels up.
Sunday, June 27, 2010
In The Land of "Meh"
Why is it that most Sundays seem so boring; so much that one finds oneself uttering "meh" more frequently on this day than any other day of the week? Does the time of year have anything to do with this? Does the beginning of one's mid-year holidays have anything to do with it? Already I have achieved my Diablo objective of getting my character the best armour I could find. I had another whack at my old Programming Fundamentals lab exercises.
And now I find myself out of things to do.
Meh
And now I find myself out of things to do.
Meh
Cateogries:
Daily life,
Gameplay
Friday, June 11, 2010
Confirmed: I am terrible at singing on Rockband
I'm currently at Consoles on the Concourse. Having just finished several rounds of Rockband, I decided to blog about how I did. On a few rounds, I was on the micrphone. It was during those rounds I discovered my talent (or lack thereof) for singing rock music.
Cateogries:
Gameplay
Lugia
To take a break from my training regime (for the purposes of levelling my team to battle Red), I decided to go and catch Lugia. I found a walkthrough on Youtube for finding Lugia's cave which proved to be really helpful.
As for catching Lugia itself, it was a reasonable challenge. I used my level 74 Ampharos to weaken it. I let fly with a Discharge, thinking that Lugia, being a legendary, would have a relatively high Sp. Def. The attack caused enough damage to bring Lugia's HP to just below halfway. Then I followed up with 2 Strength attacks. When Lugia used Punishment, it got Paralysed. In theory, a non-volatile status condition would make the affected Pokemon easier to capture. In any case, I managed to get Lugia's HP down to a tiny sliver.
At this point, I stopped attacking and started throwing the Dusk Balls. I chose Dusk Balls for catching Lugia because I was going to be in a cave environment and Dusk Balls are supposed to be quite good for such environment as well as for nighttime battles. I had about 60 Dusk Balls in my bag, in anticipation of a long battle. After half a dozen Dusk Balls, I managed to get Lugia.
If only catching Entei was this easy...
As for catching Lugia itself, it was a reasonable challenge. I used my level 74 Ampharos to weaken it. I let fly with a Discharge, thinking that Lugia, being a legendary, would have a relatively high Sp. Def. The attack caused enough damage to bring Lugia's HP to just below halfway. Then I followed up with 2 Strength attacks. When Lugia used Punishment, it got Paralysed. In theory, a non-volatile status condition would make the affected Pokemon easier to capture. In any case, I managed to get Lugia's HP down to a tiny sliver.
At this point, I stopped attacking and started throwing the Dusk Balls. I chose Dusk Balls for catching Lugia because I was going to be in a cave environment and Dusk Balls are supposed to be quite good for such environment as well as for nighttime battles. I had about 60 Dusk Balls in my bag, in anticipation of a long battle. After half a dozen Dusk Balls, I managed to get Lugia.
If only catching Entei was this easy...
Saturday, May 29, 2010
HG Progress Update
I decided to make a point of obtaining all of the Gym Leaders' phone numbers so I could rebattle them. The original problem was that I didn't know when and where to find the gym leaders to obtain their numbers.
Thankfully Serebii had a list of when and where to find the gym leaders, as well as a summary of their rematch teams. What cheeses me off is that some of the Gym Leaders will only give you their number if you've fulfilled certain "special requirements". Its not like Platinum where you can just go to the Top Trainer Cafe and battle a random selection of Gym Leaders.
Thankfully Serebii had a list of when and where to find the gym leaders, as well as a summary of their rematch teams. What cheeses me off is that some of the Gym Leaders will only give you their number if you've fulfilled certain "special requirements". Its not like Platinum where you can just go to the Top Trainer Cafe and battle a random selection of Gym Leaders.
Sunday, May 16, 2010
Battle Team focus: Vaporeon
I'm the sort of Pokemon player that likes to optimise their team.
As such, I decided to bring out Vaporeon and retire Starmie. If truth be told, I originally brought over Vaporeon to get an Eevee, which I later evolved into an Espeon (once Eevee learnt Bite). I was after a Water Special Attacker, hence the relocation of Vaporeon. Vaporeon was at level 26 when it came over, so now I am devoting a significant portion of my gametime to leveling it up.
As such, I decided to bring out Vaporeon and retire Starmie. If truth be told, I originally brought over Vaporeon to get an Eevee, which I later evolved into an Espeon (once Eevee learnt Bite). I was after a Water Special Attacker, hence the relocation of Vaporeon. Vaporeon was at level 26 when it came over, so now I am devoting a significant portion of my gametime to leveling it up.
The Unown Report
On a whim, I decided I'd have a go at finishing the Unown Report. I originally thought that all of the entrances to the Ruins of Alph started from the grounds themselves. That was until I discovered that 2 of them were accessible only through Union Cave. I finished the 4 puzzles with some help from Pyspokes. After finishing said puzzles, it was a matter of wandering around the lower area of the Ruins until I got all 26 alphabet Unown. I then went back and visited the hidden back rooms for each puzzle, before talking to the scientist near the back of the Research Centre. This made the ? and ! Unown available. After catching these two little buggers, I went back to the same scientist to fill out my report.
Mt Mortar sidequest
I'm a visual kind of person, meaning that I work better if I have pictures and the like to go on. This is particularly true when I play games.
A few days ago, I tried to go through the Mt Mortar sidequest using Youtube video tutorial. I wanted to get TM40 Aerial Ace for Weavile, which (as Bulbapedia says) is only found in Mt Mortar in HeartGold. The video wasn't particularly helpful because it skipped through a lot of sections.
I thus went to my next option: game maps. I found a map for Mt Mortar at Psypokes. Psypoke's maps had individual images/maps for each level of Mt Mortar. The entrances and such were labelled so it was very easy for me to figure out how to navigate my way around the place. I also bumped into Kiyo, who fans of the anime series may remember as having befriended an abandoned Tyrogue. I found TM40 somewhere in the middle of the Upper Level.
As with any sidequest, I packed plenty of Max Repels. Then it was just a matter of following the map until I found TM40.
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